![]() Of course there’s a full-scale expansion included in the Definitive Edition as well. ![]() This knowledge is attained by trial-and-error, but it doesn’t have to be and I’ll be curious whether Challenge Missions live up to Microsoft’s stated aims. I can’t count how many strategy game tutorials I’ve played that taught me how to move the camera or a character, but never bothered to explain why certain technologies might matter early on, what build orders might be good to start with, and so on. So often, people lose interest in strategy games because proficiency seems unattainable, and it seems unattainable because it’s poorly explained. Like Mortal Kombat 11‘s character-specific tutorials, these Challenge Missions seem like a great step at removing traditional genre barriers. I’m not equipped to judge that, as I’m a fairly middling (but enthusiastic) Age of Empires II player. Forgotten Empires claims it’s improved the AI on the hardest difficulty, programming it to use tactics that are common in high-level Age of Empires II play-and without cheating, unlike the old AI. ![]() Different sure, and some might prefer the classic experience, but personally I’m looking forward to removing some of the busywork and focusing on tactics and army composition and the more big-picture ideas instead of worrying when I hear the shk-shk-shk of a farm gone fallow.Īnd there are some larger changes, albeit in specific and self-contained circumstances. As I said, it sounds like you can either disable many of these features or opt to not use them-but why? A lot of these ideas became standard shortly after Age of Empires II released, and it’s not a better game for their absence. These are small changes, but in aggregate they make for a smarter and less finicky game. Every unit-in-progress (and presumably research as well) shows up as an icon, so you can keep an eye on those Knights you’re training.īest of all: Farms can be set to automatically replant after harvesting. There’s also a global recruitment queue arrayed across the top of the screen, so you don’t need to click every building in town to check up on production. So if an AI attacks me I’m practically defenceless.Speaking of which, you can now queue up buildings so you don’t need to micromanage your villagers as much. And clicking the castle age button, if things are smooth at the 17 minute mark. So far I’ve been clicking “advance into Feudal Age” at the 11:40 min (in-game time) mark. I’m just overall a very slow player regardless lol. As well as Knight and Archer rush mod for early game. I’ve been working on my Eco Boom build (27 vil Castle) using Britons as my primary Civ, learning from the mod. I’m the only one in the group who watches T90, Spirit of the Law, Hera and The Viper… etc and trying my best to learn info and pick things up. Another one likes to hit Castle Age/ Imperial with a large economy so he can hit critical mass with an army and just run everything over. One likes to build military early but he’s still newer to the game so has less knowledge overall other than the basics. ![]() My friends and I all have different play styles. Would be better if they made the jump more linear. Yea, my friends are kind of confused why the jump is so drastic. Hardest and up is fairly difficult for anyone other than regular players that have a good understanding of build orders, tactics and counters. The DE AI is the most consistent and balanced of the three, the moderate difficulty would be equivalent to a 600 Elo player or there about, the HARD level on the DE AI is a challenge if you are a novice player but if you know how the AI “thinks” then it is reasonably easy to beat. The HD AI is a little tougher, just keep in mind the jump from Standard to Medium is quiet big in difficulty. ![]() The easiest AI is the CD AI, even on HARD it is fairly easy to defeat if you are a relatively competent player and know some basic build orders. CD AI is the original AI that came with the first expansion way back when, and HD AI is as it says, it’s the AI that came with the HD upgrade. The DE AI option is the new AI that comes with the DE upgrade. You have three choices if you haven’t installed any data packs.ĬD AI, HD AI and DE AI. It comes down to which AI pack you allocate to the AI players. ![]()
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